Hieronymus is a surreal journey into the groundbreaking works of visionary painter Hieronymus Bosch framed in the authentic zeitgeist of the closing Middle Ages.
A story-driven first-person-adventure with action and horror elements.
3D art by Jörn Friedrichs
Hieronymus offers a unique setting where the historical reality of the early 16th century merges with the fantastical worlds of Hieronymus Bosch's paintings.
Environment art and house 3D model by Jörn Friedrichs
Players outwit and overcome grotesque and captivationg creatures by using magical artifacts or historical weapons.
Hieronymus is a passion project of mine that I'm currently developing with my team, Rhenus Vina Musica. As co-founder and lead 3D artist, I'm particularly responsible for the game's aesthetic.
3D art and animations by Jörn Friedrichs
During the upheavals of the German Peasants' War 1525, a brave washerwoman from Würzburg dares to sneak behind enemy lines - among peasants, townsfolk, and nobility - to spy out crucial information. But which faction will she ultimately help?
An educational, historical stealth game, playable at the special exhibition on the Peasants' War at the Museum für Franken in Würzburg.
Cloth 3D models by Jörn Friedrichs
Metahumans by Epic Games
A historical VR flight game based on Leonardo da Vinci's flying machines, which can be intuitively operated with hand movements like flapping bird wings. Players explore lake Lago Maggiore, master flight challenges, and upgrade their flying machine.
Environment art for The Gaming Van
Metahumans by Epic Games
Exposia is a 2.5D sidescroller set in a fantastical version of Eastern Europe during the Cold War, exploring themes of lived trauma.
3D art by Jörn Friedrichs
Prospect is a turn-based tactics game focusing on immersive, in-depth combat and takes place inside a dystopian penal colony on a distant, hostile planet.
In this project I was working as a 3D chracter artist mainly for armor and weapons.
3D-models by Jörn Friedrichs for Goji Interactive GmbH
Concept art by Julia Goerke-Milde
As a sculptor, I specialize in hard materials such as stone and steel. The material itself and the techniques used to work with it play a crucial role in my art. Tool marks are intentionally left visible and highlighted.
Steel sculpture, "Workbody".
Art in Architecture Project for the Headquarters of F&S Solar Concept GmbH in Euskirchen.
Steel Sculpture